blog.oneteneleven.com

A dose of design inspiration, tips, techniques & studio news
curated by oneteneleven.com

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Audio & Geometry

After researching generative audio & geometry I came across this amazing experimental R&D project by Simon Russel using Houdini. Simon’s Audio-Geometry-Exploration has some great insights into using Midi to generate geometry using Houdini & Cinema4D. Maybe it is time to explore Houdini! Here are some of my favourites.

Generisch Mono @YWFT

Generisch Mono is a monospaced version of Generisch Sans . Generisch – a german equivalent of generic – sans serif typeface has gain its own place among designers and earn such popularity due to its “simple” design. Generisch is influenced by early grotesk typefaces from early 1900’s when sans was starting to get popular and used as a body […]

Codec Pro @YWFT

Codec Pro is the newest incarnation of the Codec family, developed in 2017 by Francesco Canovaro, Cosimo Lorenzo Pancini and Andrea Tartarelli as a research on the subtleties and the variations on the theme of the geometric sans-serif design. The original typeface has been completely redesigned and expanded to feature a wide range of eleven […]

Melt Yourself Down – 100% Yes

Album Artwork for Melt Yourself Down – 100% Yes. Due for release 27th March 2020. OneTenEleven was commissioned by Blackstar London & Decca Records to design the double vinyl album sleeve. The cover illustration was supplied by Canadian artist, Queen of the double eyes  Alex GarantView Press Release

Cables

After being part of the cables.gl private beta programme, I have been experimenting with the platform over the last few months, to say I have been impressed is an understatement. Cables is the creative code platform I have been waiting for. Cables is a tool for creating beautiful interactive content. With an easy to navigate interface […]

X-Particles Challenge 2019

My submission for XP-Challenge 2019 – X-Cloud. Created using Cinema4D & Rendered in Cycles4D, with minmal post in After Effects. I challenged myself to learn some of the new tools insydium’s latest release of X-Particles . xpExplosiaFX & xpFlowField were utilised to control the direction of the cloud simulation. Custom shaders were created with Cycles4D using the Point […]

AZTDR™

The Designers Republic, led by founder and born rebel Ian Anderson, has shaped graphic communication over the past 30 years. It has done this through gravity-defying client work, revolutionary self-initiated projects, and provocative gestures.  Under Anderson’s idiosyncratic leadership, TDR™ pioneered the idea of a design group with attitude. More like a band than a design […]

What is Universal Everything?

Matt Pyke, founder and creative director of Universal Everything, calls his studio a “digital art and design collective”. And after 15 years of revolutionary work in the digital realm, UE has its first book – What is Universal Everything? uniteditions.com

Spark AR

So… I have been having great fun with SparkAR Recently. Here are a couple of filter created just for fun as part of the LWD BDF Exhibition. Find the filters on Facebook here: LWD Mask – Black + Blue – Kissing LWD Mask – Black + Blue – Loop LWD Mask – Gold + Black – Kissing LWD Mask – Gold + Black – Loop

Birmingham Design Festival

Let The All-Seeing Eye Reveal Your Inner Truth. The All-Seeing Eye is an interactive installation by illustrator Michelle Turton and 3D/Motion Designer Antony Kitson. Designed for the  She Speaks The Truth exhibition  viewers are invited to face their truth through augmented reality (AR). The All-Seeing Eye is available to view in real life from 6 – 20 June at Medicine […]