Blog.OneTenEleven

A dose of design inspiration, tips, techniques & studio news

curated by oneteneleven.com

TDR are celebrating forty years of The Designers Republic™by releasing a new series of TDR™40 Limited Edition prints. Physical manifestations of ideas from the last forty years… A chance to own a small piece of new TDR™ history. My favourite; “We Are Fifth Apes” – Screenprint. “To mark forty […]

Build’s collaboration with Timothy Saccenti on Ritual Technology is a compelling example of contemporary editorial design as both archive and artefact — translating over two decades of Saccenti’s photography and direction into a single 300-page printed form. Saccenti’s music industry work is a huge part […]

I’ve been deep in ISF shaders lately, building packs for VS-2, and it’s lit a fire under me for realtime visuals in a way I wasn’t expecting. That’s led me into TouchDesigner — and with a 3D/C4D background, the new POPs operator family has been […]

REMIX:  A BOLD, RAW, IMMERSIVE MANIFESTO. REMIX: A Raw Look Inside DixonBaxi’s Creative Studio There’s something magnetic about seeing behind the curtain of a creative studio—not the polished portfolio pieces, but the messy, energetic reality of how ideas actually come to life. That’s exactly what […]

As part of the Farsley Print Festival 2025 a Pop-Up Exhibition featuring People Powered Press. The exhibition featured large-scale works hand-printed on the largest letterpress printing press in the world. Made using Brico – a type design system created by Oli Bentley of Split, designer, […]

Acid Grotesk is a typeface that’s stuck with me for reasons beyond the letterforms. It’s Folch Studio‘s custom typeface for Acid House Barcelona, and I have a real soft spot for Acid House’s home in Poblenou — one of my favourite areas to stay in […]

Inspirational R&D work from Media.Work exploring Foam characteristics & materials. They examined the visual and structural complexity of foam.

Soft and malleable, it adjusts to the objects with which it interacts and takes various complex shapes.

An Exploration of Tactile Textures in Nature Natural sculpture formations set in seemingly impossible earth-like landscapes covered by living elements of surreal colors, each film travels through each almost at a micro level, witnessing its evolution. The body of work delves into textural, tactile elements […]

Explore is a brand new platform for creatives. A place where you can share your work and meet a creative community without distraction. The network looks to be early days but already features studios including Sawdust, FutureFabric & Buck. explore.family is part of the family […]

After researching generative audio & geometry I came across this amazing experimental R&D project by Simon Russel using Houdini. Simon’s Audio-Geometry-Exploration has some great insights into using Midi to generate geometry using Houdini & Cinema4D. Maybe it is time to explore Houdini! Here are some […]

Generisch Mono is a monospaced version of Generisch Sans. Generisch – a german equivalent of generic – sans serif typeface has gain its own place among designers and earn such popularity due to its “simple” design. Generisch is influenced by early grotesk typefaces from early […]

Codec Pro is the newest incarnation of the Codec family, developed in 2017 by Francesco Canovaro, Cosimo Lorenzo Pancini and Andrea Tartarelli as a research on the subtleties and the variations on the theme of the geometric sans-serif design. The original typeface has been completely […]

The Designers Republic, led by founder and born rebel Ian Anderson, has shaped graphic communication over the past 30 years. It has done this through gravity-defying client work, revolutionary self-initiated projects, and provocative gestures.  Under Anderson’s idiosyncratic leadership, TDR™ pioneered the idea of a design […]

Inspiring motion work from Dia for A-Track, a DJ and record producer. Dia created a typographic identity system as the foundation for all design. A range of unique artwork created for varying assets working within a set of typographic driven parameters. From the more minimal […]

Matt Pyke, founder and creative director of Universal Everything, calls his studio a “digital art and design collective”. And after 15 years of revolutionary work in the digital realm, UE has its first book – What is Universal Everything? uniteditions.com

Surreal worlds & simple geometric light. Inspired by the mood & cinematography of this piece. Artist Website3hund.com

Amazing work from GMunk with the Lightform ‘Currents’ Sculpture displayed at the GMUNK vs MUSE Exhibition. The work showcases some exciting new tech from Lightform, a device that connects Lightform to any projector and instantly creates magical experiences with light. I will be keeping a […]

Check out these awesome work in progress Realtime 3D visuals from Joshua Davis, created for OFFF festival 2015. the Deepest of Space / OFFF / workInProgress.002 from Joshua Davis on Vimeo. These visuals have really inspired me to explore Processing & Hype Framework

The Ark is an ephemeral, site specific installation built around the cacti that line the Aljibe, at the heart of the Ethnobotanical Garden of Oaxaca. antivj.com

Outstanding visuals from GMunk for the Adobe Remixed project. GMunk