Blog.OneTenEleven

Design + Motion

Dixon Baxi: REMIX

REMIX:  A BOLD, RAW, IMMERSIVE MANIFESTO.

REMIX: A Raw Look Inside DixonBaxi’s Creative Studio

There’s something magnetic about seeing behind the curtain of a creative studio—not the polished portfolio pieces, but the messy, energetic reality of how ideas actually come to life. That’s exactly what DixonBaxi has captured in REMIX, their new 500-page manifesto that throws open the doors to 18 months inside their creative process.

More Than Just Another Design Book

REMIX isn’t your typical coffee table design book. It’s a bold, immersive experience that captures creativity in motion. Think of it as stepping directly into the studio itself—instinctive, energetic, and filled with the raw chaos that fuels great work.

The book brings together over a thousand images spanning design work, photography, sketches, and experimental ideas. But what makes it special is how these visuals are layered with unfiltered dialogue, Slack conversations, and candid soundbites that reveal the thinking behind the making.

Process Without Filters

What sets REMIX apart is its commitment to showing the unvarnished truth of creative work. The pages are packed with:

  • Never-before-seen projects and experiments
  • Fragments of process and discarded ideas
  • Raw notes and conversations
  • Mistakes and insights side by side
  • Two decades of accumulated creative energy

The book features long-form conversations threading through themes of invention, studio identity, and the tension between maintaining boutique edge while scaling up. It explores what it means to design for life and celebrates the pure joy of making things.

Designed to Be Explored

REMIX is deliberately non-linear and textured—a book meant to be explored rather than simply read from cover to cover. Every page offers something unexpected: a fragment of an idea, an experiment that didn’t quite land, or a sudden insight that changes everything.

The structure is both intentional and spontaneous, capturing how creativity actually works rather than presenting a sanitized retrospective.

A Cinematic Object

The physical book itself has been crafted with meticulous attention to detail. At 300 × 300mm and weighing 4kg, it’s a substantial hardback printed on 150gsm Essential Velvet paper. The production uses CMYK plus a special Pantone 802 Green, printed by Graphius as a limited edition of just 2,500 copies.

Made in Real Time

The creation of REMIX grew organically from SuperFutures, DixonBaxi’s ongoing cycle of invention and reflection. The studio generated over a thousand pages of material, then refined it through three full dummies and countless print tests.

At one point, the team laid out every spread across their 10,000-square-foot space, editing by sight to discover unexpected connections. The result weaves together remixed visuals, Slack conversations, and recorded dialogue into something that feels both structured and wonderfully chaotic.

Who It’s For

REMIX is a manifesto for anyone who believes in bold ideas, risk-taking, and pushing past the obvious. It’s made for designers, creatives, strategists, and anyone who thrives on pursuing something new.

In a world obsessed with final outcomes and perfect presentations, REMIX celebrates the messy middle—the missteps, the intuitive leaps, the work that doesn’t always make it to the final portfolio. It’s a book to live with, to pore over repeatedly, finding something new each time.

If you care about how things are made and why, this is a rare glimpse into the creative engine of a studio at the height of its powers.

https://www.dixonbaxi.com/case-study/remix

Offset – VS2 Shader Pack

Announcing the first shader pack from OneTenEleven for VS2Offset.

VS – Visual Synthesizer from Imaginando allows easily creation of visuals that react to audio & MIDI. A standalone application, also compatible with a DAW which supports VST, VST3 and AU plugin format.

I have been involved in the Beta programme for VS2 and comes highly recommended.

VS – Visual Synthesizer

For years, creating audio-reactive visuals has felt like crossing into foreign territory for musicians—a world that demands technical expertise and patience with software built for specialists, not performers. This complexity has kept countless creators from exploring the visual dimension of their work. VS – Visual Synthesizer changes that equation entirely.

Built from the ground up with a musician’s perspective, VS makes audio-driven visuals feel natural and approachable. It translates familiar concepts from audio production into the visual domain, creating a bridge rather than a barrier. The interface is compact yet comprehensive, designed not to overwhelm but to inspire.

What sets VS apart is how effortlessly it connects sound to sight. Assigning MIDI controllers and audio triggers to visual parameters feels intuitive—more like patching a synthesizer than programming software. By eliminating technical friction, VS lets you focus on what matters: translating your sonic ideas into compelling visual performances.

Buy VS

Offset

Transforming the precision of ink and paper into evolving, kinetic visuals. Offset reimagines classic Swiss layouts, halftones, grids, and textures through motion design, for artists who see rhythm in structure.

Offset was created by OneTenEleven, an independent design and motion studio from Leeds, UK, led by Antony Kitson. Known for bold graphic design and motion work for clients such as Sony Music, Jimmy Page, and Nick Cave, OneTenEleven brings tactile depth and visual precision to the VS ecosystem.

What’s Inside

  • 40 Presets
  • 39 Shaders
  • 20 Texture Images

Each element draws from the geometry and typography of print media, now in motion. A feast for structured visuals, rhythmic compositions, and design-driven performances.

Watch the trailer video here

Compatibility & Pricing

Offset expansion pack is available now for VS 2.0 or greater for €14.99

Get Offset Now

OP-XY

I have been getting into Music Production & Sound Design over the last few years. Teenage Engineering’s OP-XY is a dream product on my wish list. I am not sure if I will ever own one as I am deep into the Ableton workflow with Move & Push 3 SA.

So I set myself a creative challenge this month, to recreate Teenage Engineering’s OP-XY in Cinema4D, aiming to improve 3D modelling skills & photorealistic rendering in Redshift.

Images & technical drawings from Teenage Engineering’s documentation were used for modelling reference. A mix of custom materials & GSG’s Tech Product Material Collection for texturing.

See the full suite of images here.

OFFF – The Screen

OneTenEleven has been selected for OFFF – The Screen.

Join the celebration of OFFF 25th anniversary with The Screen, a stunning mapping experience on the façade of Disseny Hub Barcelona. Each night will feature a display of animated works submitted by global motion artists community.

The Screen will debut with an open-call showcase, in collaboration with Frameboy, featuring over 150 works by emerging and established creatives.

A curated selection of 25th anniversary design pieces, curated by filmmaker and experiential designer Nathalie Van Sasse Van Ysselt, will also be featured. Come to see the works of some of the best creatives from around the world. The show powered by Barco.

General timing:

📍May 8-10, 21:00-23:00 | Plaça de Santiago Pey, facade of Disseny Hub Barcelona (map location)

🎟️ Free entry

The screening will be repeated twice, from 21:00 to 22:00 and from 22:00 to 23:00. Each night will have a different program.

Luminous Frequencies

A vibrant canvas of motion and light. Luminous Frequencies explores the synergy of sound and visuals, featuring dynamic objects drifting through space, illuminated by a pulsating screen perfectly synced to 125 BPM. This fusion of color, rhythm, and movement invites the audience into a hypnotic, audiovisual journey beyond the physical realm.

studio.oneteneleven.com

People Powered Press

As part of the Farsley Print Festival 2025 a Pop-Up Exhibition featuring People Powered Press.

The exhibition featured large-scale works hand-printed on the largest letterpress printing press in the world.

Made using Brico – a type design system created by Oli Bentley of Split, designer, visual artist and printmaker Anthony Burrill and wood type maker, designer and printer Thomas Mayo – the works include a 12-metre wide mural, a collection of individual letters 1.5-metres tall and a photographic exhibition of works installed across Bradford and Leeds since 2021.

Universal Everything – LIVART

Universal Everything has just published a glimpse into their brand exploration for LIVART furniture.

UE experimented with LIVART on a wide design and motion exploration into dynamic typography, anthropomorphic objects and iconic figures.

The outcome is the basis for a fresh new visual language for the design of retail interiors, signage, packaging and TV commercials.

Credits

Creative Directors: Sam Renwick, Cai Matthews and Matt Pyke
Design and Animation: Chris Perry, Matt Frodsham, Joe Street
Producer: Amalie Englesson
Executive Producer: Claire Cook

www.universaleverything.com

System Process Form

MuirMcNeil and Unit Editions

The ultimate typographic experiment – 7,762,392 typefaces from one of the world’s foremost typography studios.

MuirMcNeil makes typefaces that work in mysterious but mathematical ways. Using methods that are entirely contemporary, though they can seem arcane, they explore ‘parametric design systems’. And there is something about their commitment to a punchy, practical, systems-based approach that communicates far and wide.

Founded in 2009 by Paul McNeil and Hamish Muir, MuirMcNeil was established to explore the use of systematic methods in graphic design, typography and moving image. Their first publication, System Process Form, is a detailed survey of their Two type system, an extensive collection of geometric alphabets in which every stroke, shape, letterform and word is designed to correspond and collaborate in close harmony. Far from a mere catalogue of typefaces, this publication is a powerful demonstration of the beauty of analytical approaches to form-giving for visual communication, one that embraces both micro and macro views, and one whose end results can be as spectacular as they are unexpected.

Driven by numbers, rules, conditions and permutations as well as design decisions and collisions, the Two type system is a continuously evolving body of work both analog and digital, algorithmic and fortuitous, predefined and wildly unpredictable. The system comprises eight family groups, designed not as independent alphabets but as features of an expansive design space in which individual glyphs interact as variable components. A standard grid determines positioning for both shapes and spaces with every element aligning precisely, so that the superimposition of any pair of the system’s 198 modular fonts will result in a single unique instance from 39,204 possible combinations. Selected examples of these combined forms are displayed in System Process Form, along with many even more exuberant outputs composed from the millions of options afforded by the combinations of three layers.

In the editions here, exclusive to Volume, System Process Form reveals how design can be liberated from the narrow confines of individual ideas, intentions or expressions, leaving the designer free to discover infinite new organisms rather than being obliged to invent them.

vol.co/product/system-process-form/

Aesthetics are usually considered a set of principles concerned with the nature of beauty, but for both of us, systems are aesthetically beautiful in themselves.

MuirMcNeil

img.oneteneleven.com

Say hello to the new img.oneteneleven site. 

The site was setup due to the forthcoming closure of Small Victories. oneteneleven.smvi.co. This site was based on dropbox and was used to dump images & gifs to create quick portfolio updates.

The new img.oneteneleven site is an expansion of this, containing a simple repository of images, animations & creative output.

It will be used mainly to showcase unused creative work, experiments, 3D render tests or projects that don’t make it to studio.oneteneleven.com.

Built upon Grav CMS with a custom theme setup by OneTenEleven. The theme is developed around Bulma, a free open source CSS framework. Bulma coupled with Grav are a pleasure to work with and the site was up and running in just a few days.

Galleries are not quite as quick to setup as with Dropbox, however the Grav Shortcode Gallery++ Plugin makes things simple.

There are still some tweaks and refinements to make, and images will be updated from time to time. Keep an eye on the blog for updates.

Any feedback welcome!

Everything Everything – Supernormal

New work online for Everything Everything.

Supernormal and Mercury and Me is the first new music from Everything Everything since the release of acclaimed 5th LP Re-Animator last year which emerged to widespread critical acclaim last summer with many hailing the band’s visionary cocktail of intricate experimentation and immediately accessible art-pop.

Released on 10inch colourful splatter vinyl for Record Store Day 2021, the realese also includes remixes for tracks from Re-Animator from Foals and IOE AIE.

Read more about the project at studio.oneteneleven.com

AZTDR™

The Designers Republic, led by founder and born rebel Ian Anderson, has shaped graphic communication over the past 30 years. It has done this through gravity-defying client work, revolutionary self-initiated projects, and provocative gestures. 

Under Anderson’s idiosyncratic leadership, TDR™ pioneered the idea of a design group with attitude. More like a band than a design studio, they changed the dynamic between client and design group, and uniquely, they acquired a following beyond the graphic design tribe.

Now, for the first time in book form, Ian Anderson explores his studio’s output, its concepts, its processes and its influence on a generation of graphic designers. 

Dismissed by some as “stylists”, Anderson demonstrates how the work of TDR™ is underpinned by conceptual thinking. The book delivers a unique insight into why TDR™ work looks the way it does, and provides a guide to the studio’s modus operandi.

I was lucky enough to grab a bundle from KickStarter and have my name featured in the book!

You can still grab a copy from UnitEditions here.

What is Universal Everything?

Matt Pyke, founder and creative director of Universal Everything, calls his studio a “digital art and design collective”. And after 15 years of revolutionary work in the digital realm, UE has its first book – What is Universal Everything?

uniteditions.com