Blog.OneTenEleven

A dose of design inspiration, tips, techniques & studio news

curated by oneteneleven.com

A collection of image-driven shaders for VS-2 inspired by granular synthesis, sampling the natural world through stock imagery. Graphic slice patterns, noise displacement, and raymarched 3D grain clouds move through waveform oscillators, pixel-sort breakdowns, and turbulent feedback textures. The aim was to create an Expansion Pack for VS 2 with a strong visual theme. Exploring […]

I’ve been deep in ISF shaders lately, building packs for VS-2, and it’s lit a fire under me for realtime visuals in a way I wasn’t expecting. That’s led me into TouchDesigner — and with a 3D/C4D background, the new POPs operator family has been the thing pulling me in hardest. It feels like the […]

Housed at various locations throughout Leeds Dock the Lumen Prize exhibition showcased award winning, immersive, interactive installations that blur the boundaries between art, technology, sound and audience participation. The works on show included ANIMA, Hyperplanes of Simultaneity, O. T. 875 and Nature Abstraction. The highlight for me was ANIMA, an installation by OnFormative. Fluid shimmering patterns flow […]