Blog.OneTenEleven

A dose of design inspiration, tips, techniques & studio news

curated by oneteneleven.com

A collection of image-driven shaders for VS-2 inspired by granular synthesis, sampling the natural world through stock imagery. Graphic slice patterns, noise displacement, and raymarched 3D grain clouds move through waveform oscillators, pixel-sort breakdowns, and turbulent feedback textures. The aim was to create an Expansion […]

Announcing the first shader pack from OneTenEleven for VS2 – Offset. VS – Visual Synthesizer from Imaginando allows easily creation of visuals that react to audio & MIDI. A standalone application, also compatible with a DAW which supports VST, VST3 and AU plugin format. I […]

Meet Chroma, A FORMAT THAT  BLENDS SOUND, IMAGE, AND GESTURES IN REAL-TIME. ➀ A multidimensional canvas to create limitless generative sound variations ➁ Unique shader capabilities to visualize sounds and gestures with realtime data ➂ Navigate sounds using gestures, either through body movements or touch […]

HOLO3 is now available. Entitled “Mirror Stage: Between Computability and Its Opposite,” guest editor Nora N. Khan and 15 luminaries reflect on the profound implications of AI and computational culture.

Universal Everything has just published a glimpse into their brand explorations for LIVART furniture.

OneTenEleven recently joined Dropspot, a curated NFT Marketplace on the Cardano network, the worlds most sustainable blockchain.

System Process Form by MuirMcNeil and Unit Editions. The ultimate typographic experiment – 7,762,392 typefaces from one of the world’s foremost typography studios.

After researching generative audio & geometry I came across this amazing experimental R&D project by Simon Russel using Houdini. Simon’s Audio-Geometry-Exploration has some great insights into using Midi to generate geometry using Houdini & Cinema4D. Maybe it is time to explore Houdini! Here are some […]

After being part of the cables.gl private beta programme, I have been experimenting with the platform over the last few months, to say I have been impressed is an understatement. Cables is the creative code platform I have been waiting for. Cables is a tool […]

My submission for XP-Challenge 2019 – X-Cloud. Created using Cinema4D & Rendered in Cycles4D, with minmal post in After Effects. I challenged myself to learn some of the new tools insydium’s latest release of X-Particles. xpExplosiaFX & xpFlowField were utilised to control the direction of […]

A rework of the classic Pink Floyd – The dark side of the moon created for Deposit photos. Depositphotos brought together 19 artists to reimagine 19 all-time legendary record covers. Covering everything from The Beatles to Sigur Ros, from Aladdin Sane to Kid A. Alex […]

The second in a series of tutorials for Computer Arts magazine. This time my tutorial walks through 5 steps to setting up CSS3 filters with Adobe Filter Lab Computer Arts Issue 210  

Memories team member Rishi Sodha has created a special edition of the Memories book. Using the stories and images we have in so far, he has assembled a prototype of Memories with an incredible faux leather embossed cover, and bound it by hand. Pushing his […]

I participated in the OpenFrameworks Lab as part of the Decode Exhibition at the V&A museum. I have set up a source code repository for experiments & examples. www.code.oneteneleven.com Here you will find my code experiments & sample experiments from the weekend. Please Download the […]