Blog.OneTenEleven

A dose of design inspiration, tips, techniques & studio news

curated by oneteneleven.com

A collection of image-driven shaders for VS-2 inspired by granular synthesis, sampling the natural world through stock imagery. Graphic slice patterns, noise displacement, and raymarched 3D grain clouds move through waveform oscillators, pixel-sort breakdowns, and turbulent feedback textures. The aim was to create an Expansion Pack for VS 2 with a strong visual theme. Exploring […]

Announcing the first shader pack from OneTenEleven for VS2 – Offset. VS – Visual Synthesizer from Imaginando allows easily creation of visuals that react to audio & MIDI. A standalone application, also compatible with a DAW which supports VST, VST3 and AU plugin format. I have been involved in the Beta programme for VS2 and […]

OneTenEleven has been selected for OFFF – The Screen. Join the celebration of OFFF 25th anniversary with The Screen, a stunning mapping experience on the façade of Disseny Hub Barcelona. Each night will feature a display of animated works submitted by global motion artists community. The Screen will debut with an open-call showcase, in collaboration […]

I am excited to shared the work completed for Nick Cave – The Wild God Tour. Read more: studio.oneteneleven.com

3D Typography for Nick Cave – Wild God Wild God is the eighteenth studio album by the Australian rock band Nick Cave and the Bad Seeds. The project was in collaboration with Thundering. Read more: studio.oneteneleven.com

Meet Chroma, A FORMAT THAT  BLENDS SOUND, IMAGE, AND GESTURES IN REAL-TIME. ➀ A multidimensional canvas to create limitless generative sound variations ➁ Unique shader capabilities to visualize sounds and gestures with realtime data ➂ Navigate sounds using gestures, either through body movements or touch Chroma, a startup known for creating innovative audiovisual entertainment for […]

Inspirational R&D work from Media.Work exploring Foam characteristics & materials. They examined the visual and structural complexity of foam.

Soft and malleable, it adjusts to the objects with which it interacts and takes various complex shapes.

An Exploration of Tactile Textures in Nature Natural sculpture formations set in seemingly impossible earth-like landscapes covered by living elements of surreal colors, each film travels through each almost at a micro level, witnessing its evolution. The body of work delves into textural, tactile elements morphing, and interacting with each other in surreal environments. The […]

Universal Everything has just published a glimpse into their brand explorations for LIVART furniture.

“Cube” embodies the amazement and surprise artists evoke from the audience and begins with a set of rooms symbolising the diversity of the festival’s speakers and artists’ creative practices.

I am pleased to share my latest project for The new collection from ground-breaking composer and pianist Ludovico Einaudi, ‘Einaudi Undiscovered’ which is out now. A selection of rarities, hidden gems and unreleased tracks handpicked by Einaudi himself from his 25-year career. My video for Main Theme, is a cinematic exploration of abstract 3D landscapes, […]

After researching generative audio & geometry I came across this amazing experimental R&D project by Simon Russel using Houdini. Simon’s Audio-Geometry-Exploration has some great insights into using Midi to generate geometry using Houdini & Cinema4D. Maybe it is time to explore Houdini! Here are some of my favourites.

My submission for XP-Challenge 2019 – X-Cloud. Created using Cinema4D & Rendered in Cycles4D, with minmal post in After Effects. I challenged myself to learn some of the new tools insydium’s latest release of X-Particles. xpExplosiaFX & xpFlowField were utilised to control the direction of the cloud simulation. Custom shaders were created with Cycles4D using […]

Inspiring motion work from Dia for A-Track, a DJ and record producer. Dia created a typographic identity system as the foundation for all design. A range of unique artwork created for varying assets working within a set of typographic driven parameters. From the more minimal expression of the brand seen in the website and tour […]

[full_width] [/full_width] [one_half] The concept of Cyberia is “the Unknown Territories Shaped by the Digital Ethnos”. This, “Ethnos” refers to the generation of digital people that are changing our world, and continuing to influence our culture. As our world becomes increasingly digital, it ultimately transforms to become a ‘Cyberia’. Behance [/one_half] [one_half_last][/one_half_last]

Anna Neklesa Aristarkh Chernyshev LOADING 2007 – Electronic Superhighway (2016-1966) at the Whitechapel Gallery opens on 29 January to show the impact of computers and internet technologies on contemporary art. The exhibition brings together over 100 works including film, photography, interactive works, painting and drawing by over 70 artists. Arranged in reverse chronological order, the […]

Experiments with sound modifiers using X-Particles 3.5 & Cinema4D. This will be an ongoing series exploring the capabilities of X-Particles. Focusing on my fascination with audio & motion graphics.        

Surreal worlds & simple geometric light. Inspired by the mood & cinematography of this piece. Artist Website3hund.com

Amazing work from GMunk with the Lightform ‘Currents’ Sculpture displayed at the GMUNK vs MUSE Exhibition. The work showcases some exciting new tech from Lightform, a device that connects Lightform to any projector and instantly creates magical experiences with light. I will be keeping a close eye on this project. The features so far look […]

Just launched this week a 3D Promo Animation for Lully For his first release of the year, Lully soldiers on with his bizarre mix of distorted electronica, but this time pop melodies are at the forefront. “Glow Sustain” follows last year’s “Sans Chapeau” and “Slow D’s”, and is a more accessible window into the world […]