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X-Particles Challenge 2019

My submission for XP-Challenge 2019 – X-Cloud. Created using Cinema4D & Rendered in Cycles4D, with minmal post in After Effects. I challenged myself to learn some of the new tools insydium’s latest release of X-Particles . xpExplosiaFX & xpFlowField were utilised to control the direction of the cloud simulation. Custom shaders were created with Cycles4D using the Point […]