Codec Pro is the newest incarnation of the Codec family, developed in 2017 by Francesco Canovaro, Cosimo Lorenzo Pancini and Andrea Tartarelli as a research on the subtleties and the variations on the theme of the geometric sans-serif design. The original typeface has been completely redesigned and expanded to feature a wide range of eleven […]
Album Artwork for Melt Yourself Down – 100% Yes. Due for release 27th March 2020. OneTenEleven was commissioned by Blackstar London & Decca Records to design the double vinyl album sleeve. The cover illustration was supplied by Canadian artist, Queen of the double eyes Alex Garant. View Press Release
After being part of the cables.gl private beta programme, I have been experimenting with the platform over the last few months, to say I have been impressed is an understatement. Cables is the creative code platform I have been waiting for. Cables is a tool for creating beautiful interactive content. With an easy to navigate […]
My submission for XP-Challenge 2019 – X-Cloud. Created using Cinema4D & Rendered in Cycles4D, with minmal post in After Effects. I challenged myself to learn some of the new tools insydium’s latest release of X-Particles. xpExplosiaFX & xpFlowField were utilised to control the direction of the cloud simulation. Custom shaders were created with Cycles4D using […]
The Designers Republic, led by founder and born rebel Ian Anderson, has shaped graphic communication over the past 30 years. It has done this through gravity-defying client work, revolutionary self-initiated projects, and provocative gestures. Under Anderson’s idiosyncratic leadership, TDR™ pioneered the idea of a design group with attitude. More like a band than a design […]
Inspiring motion work from Dia for A-Track, a DJ and record producer. Dia created a typographic identity system as the foundation for all design. A range of unique artwork created for varying assets working within a set of typographic driven parameters. From the more minimal expression of the brand seen in the website and tour […]
Matt Pyke, founder and creative director of Universal Everything, calls his studio a “digital art and design collective”. And after 15 years of revolutionary work in the digital realm, UE has its first book – What is Universal Everything? uniteditions.com
So… I have been having great fun with SparkAR Recently. Here are a couple of filter created just for fun as part of the LWD BDF Exhibition. Find the filters on Facebook here: LWD Mask – Black + Blue – Kissing LWD Mask – Black + Blue – Loop LWD Mask – Gold + Black […]
Let The All-Seeing Eye Reveal Your Inner Truth. The All-Seeing Eye is an interactive installation by illustrator Michelle Turton and 3D/Motion Designer Antony Kitson. Designed for the She Speaks The Truth exhibition viewers are invited to face their truth through augmented reality (AR). The All-Seeing Eye is available to view in real life from 6 – 20 […]
I had the pleasure of attending UsByNight ’18 in Antwerp. A unique experience with the conference taking place at night, hence the name! More of a festival / party vibe than most design conferences. Featuring many inspiring speakers, the highlights for me included: Jonas Lindstroem, Erik Kessels, Mate Steinforth, United Visual Artists, Builders Club, Joshua […]
A collaboration with BrandNu for Studio 234. 3D Illustrations were created based around the studio 234 logo. Various techniques were used within Cinema4D to create the illustrations, MoGraph Effectors, Cloners, Soft bodies & X-Particles were among the techniques. The work featured in BrandNu Book of Ideas Vol 2. Available from Amazon.
Book of Ideas – vol.2 continues what designer and creative director Radim Malinic started in the first edition, offering yet more indispensable advice on making it in the creative industries. Chapters cover issues ranging from creativity for good, how to decode our own creative DNA, embracing limitations, using humour and how to entertain the “right wrongs”. […]