After being part of the cables.gl private beta programme, I have been experimenting with the platform over the last few months, to say I have been impressed is an understatement.
Cables is the creative code platform I have been waiting for.
Cables is a tool for creating beautiful interactive content. With an easy to navigate interface and real time visuals, it allows for rapid prototyping and fast adjustments.
You are provided with a set of operators, such as mathematical functions, shapes, materials and post processing effects.
The platform is now open for public beta. Sign up here.
Find my Cables profile online here. I will be continuing exploring cables throughout 2020 so keep an eye on my profile.
Created using Cinema4D & Rendered in Cycles4D, with minmal post in After Effects.
I challenged myself to learn some of the new tools insydium’s latest release of X-Particles. xpExplosiaFX & xpFlowField were utilised to control the direction of the cloud simulation. Custom shaders were created with Cycles4D using the Point Density Texture node.
The scene was back lit with Cycles lights and volumetric lighting added with the Cycles Volume Scatter node.
The Designers Republic, led by founder and born rebel Ian Anderson, has shaped graphic communication over the past 30 years. It has done this through gravity-defying client work, revolutionary self-initiated projects, and provocative gestures.
Under Anderson’s idiosyncratic leadership, TDR™ pioneered the idea of a design group with attitude. More like a band than a design studio, they changed the dynamic between client and design group, and uniquely, they acquired a following beyond the graphic design tribe.
Now, for the first time in book form, Ian Anderson explores his studio’s output, its concepts, its processes and its influence on a generation of graphic designers.
Dismissed by some as “stylists”, Anderson demonstrates how the work of TDR™ is underpinned by conceptual thinking. The book delivers a unique insight into why TDR™ work looks the way it does, and provides a guide to the studio’s modus operandi.
I was lucky enough to grab a bundle from KickStarter and have my name featured in the book!
Inspiring motion work from Dia for A-Track, a DJ and record producer.
Dia created a typographic identity system as the foundation for all design. A range of unique artwork created for varying assets working within a set of typographic driven parameters. From the more minimal expression of the brand seen in the website and tour flyers to a maximal expression illustrated in album covers and live show visuals.
Matt Pyke, founder and creative director of Universal Everything, calls his studio a “digital art and design collective”. And after 15 years of revolutionary work in the digital realm, UE has its first book – What is Universal Everything?
The All-Seeing Eye is an interactive installation by illustrator Michelle Turton and 3D/Motion Designer Antony Kitson.
Designed for the She Speaks The Truth exhibition viewers are invited to face their truth through augmented reality (AR). The All-Seeing Eye is available to view in real life from 6 – 20 June at Medicine Gallery. What will you see? Share your truth with #BDF2019.
I had the pleasure of attending UsByNight ’18 in Antwerp. A unique experience with the conference taking place at night, hence the name! More of a festival / party vibe than most design conferences.
A collaboration with BrandNu for Studio 234. 3D Illustrations were created based around the studio 234 logo.
Various techniques were used within Cinema4D to create the illustrations, MoGraph Effectors, Cloners, Soft bodies & X-Particles were among the techniques.
Book of Ideas – vol.2 continues what designer and creative director Radim Malinic started in the first edition, offering yet more indispensable advice on making it in the creative industries. Chapters cover issues ranging from creativity for good, how to decode our own creative DNA, embracing limitations, using humour and how to entertain the “right wrongs”. It discusses how to improve design work through more skilful use of language, and in doing so, how to stir the right reactions and present well-rounded creative projects with confidence.
Among the ‘ideas’ and the work illustrating them, Book of Ideas – vol.2 offers holistic guidance on better understanding yourself as a creative and how to approach your life and work in a mindful, smart way to make you a better designer, creator and thinker, at any point in your career.
Find out more about the project here or grab a copy from Amazon.
These Northern Types is an exploration of contemporary northern identity by design studio Split. Through an exhibition and book of 16 works, the project asks what it means to be from the north – or indeed any place – in today’s globalised world.
As part of the exhibition the incredible People Powered Press, thought to be the biggest of its kind in the world, was on show at Sunny Bank Mills.
I had the pleasure of using the press at a letter press workshop, it was a sight to behold.
Congratulations to Split who recently won a D&AD and a Guinness world record for their efforts.